Ruler: 72394jj
Nation Name: U S E
Warn Level: 0%
Warn History: No warn history
Last Donation: No donations on record.
Last Activity: 8/26/2010 11:10:53 AM
National Flag: [166 Nations Fly This Flag]
Alliance Affiliation: Noon
Alliance Seniority: 2/25/2010 12:39:05 PM (182 Days)
Alliance Rank: Ranked #25 of 43 alliance nations
Capital City: Troy
Capital Coordinates: 24.797955018426038, 141.33602142333984
About U S E:
.
Government Type:
[Republic]
Republic - Your people approve of this form of government but the majority of your people would prefer something else. They desire a government that is based on radical change. (Next Available Change 8/15/2010)
National Religion:
[Jainism]
Jainism - Your people are happy with this religion. (Next Available Change 8/9/2010)
Currency Type: [Dollar]
Nation Team: [Team: Black (Since 1/1/2010)] - Black
Team Information Panel
Nation Created: 1/1/2010 9:46:35 PM (237 days old)
Technology: 417.70
Literacy Rate: 100.00%
Infrastructure: 3,543.00
Tax Rate: 28% (This high tax rate angers your citizens.)
Area of Influence: 596.061 mile diameter.
329.548 in purchases, 147.967 in modifiers, 118.546 in growth
War/Peace Preference: War is an option for U S E.
My Resources:
[Aluminum - Increases soldier efficiency +20%, lowers initial infrastructure cost -7%, and lowers initial cost of aircraft -8%.]
[Iron - Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.]
Connected Resources:
[Aluminum - Increases soldier efficiency +20%, lowers initial infrastructure cost -7%, and lowers initial cost of aircraft -8%.]
[Coal - Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and decreases infrastructure purchase cost -4%.]
[Fish - Increases number of citizens +8% and lowers initial land cost -5%.]
[Gold - Increases citizen’s daily income +$3.00 and lowers technology cost by 5%.]
[Iron - Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.]
[Lead - Lowers initial cruise missile and nuclear weapon cost and upkeep cost -20%, lowers aircraft upkeep cost -20%, lowers tank cost and upkeep costs -8%, lowers soldier upkeep cost -$0.50, lowers all navy vessel upkeep cost -20%.]
[Lumber - Lowers initial infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble - Lowers initial infrastructure cost -10%.]
[Oil - Lowers initial soldier cost -$3.00, increases population happiness +1.5, increases soldier efficiency +10%, and lowers initial cost of aircraft -4%, lowers all navy vessel upkeep cost -10%.]
[Rubber - Increases purchased land area of a nation by 20%, lowers initial land cost -10%, triples the value of land when selling (from $100 to $300), decreases infrastructure purchase cost -3%, and lowers initial cost of aircraft -4%.]
[Uranium - Reduces infrastructure upkeep cost -3%. Allow nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. Lowers Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -5%.]
[Wheat - Increases number of citizens +8%.]
Bonus Resources:
[Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. Requires Coal and Iron.]
[Automobiles - Increases population happiness +3. Requires Asphalt and Steel.]
[Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
[Microchips - Reduces technology cost -8%, increases population happiness +2. Lowers Frigate, Destroyer, Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -10%. Requires Gold, Lead, Oil, and a technology level greater than 10.]
[Radiation Cleanup - Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15.]
[Asphalt - Decreases infrastructure upkeep cost -5%. Requires Construction, Oil, and Rubber.]
[Scholars - Increases population income +$3.00. Requires a literacy rate greater than 90%, Lumber, and Lead.]
Trade Slots Used:
[This nation is using 5 of 5 trade slots.]
Improvements:
Banks: 5, Clinics: 5, Factories: 3, Foreign Ministries: 1, Harbors: 1, Hospitals: 1, Labor Camps: 3, Police Headquarters: 2, Schools: 5, Stadiums: 5, Universities: 2
National Wonders:
No national wonders.
Environment: [Your nation's environment needs minor cleanup. A cleaner environment will lead to a larger population and happier citizens.] 6.50
Global Radiation: 2.50 (5.23)
Senate Votes: 0 Votes (Senate Votes Disallowed)
_:. Military Information
Nation Rank: Ranked #9,439 of 21,825 Nations (43.25%)
Nation Strength: 13,358.371
Efficiency: 56.36
DEFCON Level: [DEFCON 5 - Normal peacetime military readiness.]
Threat Level: [Low Risk of a Terrorist Spy Attack]
Number of Soldiers: 7,327 (10,445)
Defending Soldiers:
7,327 (10,445)
Deployed Soldiers:
0 (0)
Number of Tanks: 0
Defending Tanks:
0
Deployed Tanks:
0
Aircraft: 0
Cruise Missiles: 0
Navy Vessels: 0
Nuclear Weapons: 0
Number of Spies: 0
Number of Soldiers Lost in All Wars. 8,929 Attacking + 2,006 Defending = 10,935 Casualties
Casualty Rank: Ranked #10,421 of 21,825 Nations (47.75%)
_:. Population Information
Total Population: 41,293 Supporters
Primary Ethnic Group: Japanese
Population Happiness: [Your population is in love with you.] 34.02
Population Per Mile: 69.28 Population Per Mile.
Military Personnel:
Citizens:
7,327 (10,445) Soldiers
33,966 Working Citizens
Avg. Gross Income Per Individual Per Day: $240.21 (A very solid economy)
Avg. Individual Income Taxes Paid Per Day $67.26
Avg. Net Daily Population Income (After Taxes) $172.95
Income: $2,284,553.16
Bills: $1,038,748.23
Goals: 6,000 infrastructure
Current dollars available: $19,378.70
I know this is a lot of info. But it says to include your entire extended nation info. So here it is.
Nation Name: U S E
Warn Level: 0%
Warn History: No warn history
Last Donation: No donations on record.
Last Activity: 8/26/2010 11:10:53 AM
National Flag: [166 Nations Fly This Flag]
Alliance Affiliation: Noon
Alliance Seniority: 2/25/2010 12:39:05 PM (182 Days)
Alliance Rank: Ranked #25 of 43 alliance nations
Capital City: Troy
Capital Coordinates: 24.797955018426038, 141.33602142333984
About U S E:
.
Government Type:
[Republic]
Republic - Your people approve of this form of government but the majority of your people would prefer something else. They desire a government that is based on radical change. (Next Available Change 8/15/2010)
National Religion:
[Jainism]
Jainism - Your people are happy with this religion. (Next Available Change 8/9/2010)
Currency Type: [Dollar]
Nation Team: [Team: Black (Since 1/1/2010)] - Black
Team Information Panel
Nation Created: 1/1/2010 9:46:35 PM (237 days old)
Technology: 417.70
Literacy Rate: 100.00%
Infrastructure: 3,543.00
Tax Rate: 28% (This high tax rate angers your citizens.)
Area of Influence: 596.061 mile diameter.
329.548 in purchases, 147.967 in modifiers, 118.546 in growth
War/Peace Preference: War is an option for U S E.
My Resources:
[Aluminum - Increases soldier efficiency +20%, lowers initial infrastructure cost -7%, and lowers initial cost of aircraft -8%.]
[Iron - Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.]
Connected Resources:
[Aluminum - Increases soldier efficiency +20%, lowers initial infrastructure cost -7%, and lowers initial cost of aircraft -8%.]
[Coal - Increases the purchased land area of a nation by 15%, increases soldier efficiency +8%, and decreases infrastructure purchase cost -4%.]
[Fish - Increases number of citizens +8% and lowers initial land cost -5%.]
[Gold - Increases citizen’s daily income +$3.00 and lowers technology cost by 5%.]
[Iron - Lowers initial soldier cost -$3.00, lowers infrastructure upkeep costs -10%, lowers initial infrastructure costs -5%, lowers tank cost and upkeep costs -5%.]
[Lead - Lowers initial cruise missile and nuclear weapon cost and upkeep cost -20%, lowers aircraft upkeep cost -20%, lowers tank cost and upkeep costs -8%, lowers soldier upkeep cost -$0.50, lowers all navy vessel upkeep cost -20%.]
[Lumber - Lowers initial infrastructure cost -6% and lowers infrastructure upkeep costs -8%.] [Marble - Lowers initial infrastructure cost -10%.]
[Oil - Lowers initial soldier cost -$3.00, increases population happiness +1.5, increases soldier efficiency +10%, and lowers initial cost of aircraft -4%, lowers all navy vessel upkeep cost -10%.]
[Rubber - Increases purchased land area of a nation by 20%, lowers initial land cost -10%, triples the value of land when selling (from $100 to $300), decreases infrastructure purchase cost -3%, and lowers initial cost of aircraft -4%.]
[Uranium - Reduces infrastructure upkeep cost -3%. Allow nations to develop nuclear weapons only if that nations government preference supports nuclear weapons. Lowers Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -5%.]
[Wheat - Increases number of citizens +8%.]
Bonus Resources:
[Steel - Reduces infrastructure cost -2%. Lowers all navy vessel purchase cost -15%. Requires Coal and Iron.]
[Automobiles - Increases population happiness +3. Requires Asphalt and Steel.]
[Construction - Reduces infrastructure cost -5% and raises the aircraft limit +10. Requires Lumber, Iron, Marble, Aluminum, and a technology level greater than 5.]
[Microchips - Reduces technology cost -8%, increases population happiness +2. Lowers Frigate, Destroyer, Submarine and Aircraft Carrier navy vessel purchase and upkeep cost -10%. Requires Gold, Lead, Oil, and a technology level greater than 10.]
[Radiation Cleanup - Reduces nuclear anarchy effects by 1 day. Improves a nations environment by 1. Reduces global radiation for your nation by 50%. Requires Construction, Microchips, Steel, and a technology level greater than 15.]
[Asphalt - Decreases infrastructure upkeep cost -5%. Requires Construction, Oil, and Rubber.]
[Scholars - Increases population income +$3.00. Requires a literacy rate greater than 90%, Lumber, and Lead.]
Trade Slots Used:
[This nation is using 5 of 5 trade slots.]
Improvements:
Banks: 5, Clinics: 5, Factories: 3, Foreign Ministries: 1, Harbors: 1, Hospitals: 1, Labor Camps: 3, Police Headquarters: 2, Schools: 5, Stadiums: 5, Universities: 2
National Wonders:
No national wonders.
Environment: [Your nation's environment needs minor cleanup. A cleaner environment will lead to a larger population and happier citizens.] 6.50
Global Radiation: 2.50 (5.23)
Senate Votes: 0 Votes (Senate Votes Disallowed)
_:. Military Information
Nation Rank: Ranked #9,439 of 21,825 Nations (43.25%)
Nation Strength: 13,358.371
Efficiency: 56.36
DEFCON Level: [DEFCON 5 - Normal peacetime military readiness.]
Threat Level: [Low Risk of a Terrorist Spy Attack]
Number of Soldiers: 7,327 (10,445)
Defending Soldiers:
7,327 (10,445)
Deployed Soldiers:
0 (0)
Number of Tanks: 0
Defending Tanks:
0
Deployed Tanks:
0
Aircraft: 0
Cruise Missiles: 0
Navy Vessels: 0
Nuclear Weapons: 0
Number of Spies: 0
Number of Soldiers Lost in All Wars. 8,929 Attacking + 2,006 Defending = 10,935 Casualties
Casualty Rank: Ranked #10,421 of 21,825 Nations (47.75%)
_:. Population Information
Total Population: 41,293 Supporters
Primary Ethnic Group: Japanese
Population Happiness: [Your population is in love with you.] 34.02
Population Per Mile: 69.28 Population Per Mile.
Military Personnel:
Citizens:
7,327 (10,445) Soldiers
33,966 Working Citizens
Avg. Gross Income Per Individual Per Day: $240.21 (A very solid economy)
Avg. Individual Income Taxes Paid Per Day $67.26
Avg. Net Daily Population Income (After Taxes) $172.95
Income: $2,284,553.16
Bills: $1,038,748.23
Goals: 6,000 infrastructure
Current dollars available: $19,378.70
I know this is a lot of info. But it says to include your entire extended nation info. So here it is.